Language: English
Translation: No
Capacity: 25 participants

Ian Jeffreys PhD, FNSCA, FUKSCA, RSCC*E, PGCE, CSCS*D, ASCC, NSCA-CPT*D. Ian is Professor of strength and conditioning at the University of South Wales, where he co-ordinates all of the University’s strength and conditioning activities. He also consults extensively with several professional sports organisations. Ian is currently on the Board of Directors of the NSCA.

Ian is an internationally renowned coach, educator and author and is regarded as a world authority in the development of speed & agility for team sports, where his unique Gamespeed system and RAMP warm-up protocols have been adopted by a wide range of coaches and organisations. Ian has authored sevenbooks and 15 book chapters. He is the Editor of the UKSCA Journal, “Professional Strength and Conditioning” and is on the Editorial Board for the NSCA’s Strength and Conditioning Journal, and the Journal of Australian Strength and Conditioning. Ian is a much sought after Conference Presenter and has given keynote presentations, and hosted high performance workshops at a host of major conferences around the world.

Ian is fellow of the NSCA he was awarded the NSCA’s High School Professional of the Year in 2006, the first time the award had ever been presented to a coach working outside the United States. Ian was a Founder member of the United Kingdom Strength and Conditioning Association, and was a member of the Board of Directors from the organisations inception in 2004 through to 2013. He is an honorary fellow of the UKSCSA.

About his workshop:

Speed and agility have long been considered critical components of high performance in a range of sports and are therefore key components of a performance development programme. However, how well is our current training transferring to enhance game performance? On field success in sports requires the ability to solve sport specific problems and utilise speed and agility within the specific context of the game. Unfortunately, the development of these capacities is often missing from traditional speed and agility programmes. Learn how reverse engineering game tasks and building these into context driven exercises can help ensure optimal transfer from training to game performance.